- Latest news | Wrapped up sound design and foley for Hotel, a short film by Jordan Crandall.
- Latest news | Working on final mixing and mastering for Vegas to Vesta, a collaboration with Linda Sargent - "Thin Line on the Horizon" due out soon....
EDUCATION :.
Bachelor of Arts: Interdisciplinary Computing in the Arts (Music Emphasis), University of California - San Diego, 2005
Coursework: Computer Music, Mixing and Editing, Musical Acoustics, Musical Psychoacoustics, Audio Spatialization for Surround Sound Environments, History of Art and Technology, Composition Techniques
CAREER EXPERIENCE :.
California Institute for Telecommunications and Information Technology - Audio Content Developer (June 2009 - present)
King Abdullah University of Science and Technology (KAUST), is an international, graduate-level research university dedicated to inspiring a new age of scientific achievement in the Middle East and the world. Under a four-year agreement, the UC San Diego division of the California Institute for Telecommunications and Information Technology (Calit2) provides expertise in visualization, virtual-reality and collaboration tools to support KAUST's ambitious plan to deploy state-of-the-art technologies for scientific research and visualization.
Audio Content Production
- Develop original content for VR and simulation projects with broadcast-quality precision using advanced, often experimental, approaches to authoring, recording synchronization and sound imaging.
- Develop custom software for automatic tracking of 3D video objects in immersive, multi-channel audio environments.
- Handle technical audio aspects of KAUST Vis Lab productions / events / demonstrations and help to develop new content-creation labs, software and workflow.
Emerging Technologies Development
- Provide assistance to KAUST Vis Lab development engineers, programmers and research scientists in the investigation and exercising of emerging software and hardware tools for VR authoring and rendering and audio for picture integration.
- Provide assistance to KAUST development engineers, programmers and research scientist in the early stage exercising of higher resolution conferencing capabilities, including such technologies as CineGrid, custom High Definition HD (over IP) portals, and other emerging tele-presence tools.
Facilities Management
- Help to coordinate production and recording facilities, showcase, and conference space operations. Work closely with other staff to ensure that facilities are prepared for events in a timely manner and run smoothly and at highest professional standards.
- Manage equipment inventory, perform small/medium scale installation of upgrade and replacement equipment and related infrastructure; ensure the operability of required technologies and related equipment.
Numark Industries (Alesis / Numark / Akai / IonAudio) - Project Manager (March 2006 - June 2009)
Numark Industries is multi-brand, musical instrument, DJ and studio electronics company specializing in audio hardware design and engineering.
Project Management
- Evaluate and research new product ideas; analyze market potential and positioning.
- Present new product ideas to executive management using video and audio demonstrations.
- Generate new product specifications and develop conceptual design with Industrial Design and Engineering; revise product scope, design and features as appropriate to meet changing needs and requirements.
- Identify resources needed; work with project team and assign individual responsibilities.
- Work with overseas vendors to develop bill of materials, cost estimates and lead times.
- Manage day-to-day operational aspects of multiple projects; generate and maintain project schedules and communicate with executive-level Management, Marketing, Sales, Industrial Design and Engineering departments.
- Work with QA team to create quality assurance procedures for product testing.
- Review deliverables prepared by team before product production.
Technical Documentation
- Work with Engineering team during product development phase to understand and communicate product operation effectively.
- Generate and maintain product documentation, including user manuals, troubleshooting guides and product tutorials.
- Draft product copy for marketing deliverables.
Product Testing
- Test hardware and software products during pre-production phase to identify bugs and evaluate reliability.
- Analyze and communicate findings to Engineering team for refinement and resolution.
- Recommend solutions for optimizing product features and end user experience.
TECHNICAL PROFICIENCY :.
Software
- Audio Analysis, Editing and Processing - Adobe Audition, Wavelab, Peak
- Music Production Workstations - Ableton Live, Reason, Pro Tools, FL Studio, Cubase
- VST plug-ins, instruments, and mastering effects
- Open-source programming environments for audio/video - MAX/MSP, Pure Data
- Video editing - Sony Vegas, Adobe Premiere and After Effects
- Image processing - Adobe Photoshop, Adobe Illustrator
- Office suite - Word, Excel, PowerPoint, Outlook
- MAC and PC computer platforms
Hardware
- Multi-channel computer audio interfaces
- Analog and digital mixing consoles
- MIDI/HUI control surfaces and interfaces
- Multi-channel speaker arrays
- A/D converters
RELATED EXPERIENCE :.
- Electronic music artist with emphasis on synthesized sound, sampling, audio manipulation and transformation. Live performance artist collaborating with other audio/visual artists fusing electronic music, live sound and visual media (link).
- Music composer, foley sound designer for Hotel, a short film shot in 4K to be exhibited at Tate Modern in London.
- Drum'n'bass, breakbeat, hip-hop and glitch DJ mixing and scratching experience with analog and digital solutions.
- Surround sound composer for Soundscapes demonstration at iGrid2005 and AES2006 conferences, involving real-time streaming of high-definition, uncompressed audio and video from remote locations over optical networks.
- Audio engineer for surround sound demonstrations and live concerts for CalIT2 dedication events in 2005. Duties included sound reinforcement, audio equipment, computer system and projection set-up.
- Surround sound composer for American Desert installation by Louis Hock at Cal State University of Long Beach in 2006.
AWARDS :.
- Hollywood Post Alliance's Michael J. Brinkman Award for outstanding work in postproduction - September 2005
- UCSD Creative Work in Computer Music Award - May 2005
Bachelor of Arts: Interdisciplinary Computing in the Arts (Music Emphasis), University of California - San Diego, 2005
Coursework: Computer Music, Mixing and Editing, Musical Acoustics, Musical Psychoacoustics, Audio Spatialization for Surround Sound Environments, History of Art and Technology, Composition Techniques
CAREER EXPERIENCE :.
California Institute for Telecommunications and Information Technology - Audio Content Developer (June 2009 - present)
King Abdullah University of Science and Technology (KAUST), is an international, graduate-level research university dedicated to inspiring a new age of scientific achievement in the Middle East and the world. Under a four-year agreement, the UC San Diego division of the California Institute for Telecommunications and Information Technology (Calit2) provides expertise in visualization, virtual-reality and collaboration tools to support KAUST's ambitious plan to deploy state-of-the-art technologies for scientific research and visualization.
Audio Content Production
- Develop original content for VR and simulation projects with broadcast-quality precision using advanced, often experimental, approaches to authoring, recording synchronization and sound imaging.
- Develop custom software for automatic tracking of 3D video objects in immersive, multi-channel audio environments.
- Handle technical audio aspects of KAUST Vis Lab productions / events / demonstrations and help to develop new content-creation labs, software and workflow.
Emerging Technologies Development
- Provide assistance to KAUST Vis Lab development engineers, programmers and research scientists in the investigation and exercising of emerging software and hardware tools for VR authoring and rendering and audio for picture integration.
- Provide assistance to KAUST development engineers, programmers and research scientist in the early stage exercising of higher resolution conferencing capabilities, including such technologies as CineGrid, custom High Definition HD (over IP) portals, and other emerging tele-presence tools.
Facilities Management
- Help to coordinate production and recording facilities, showcase, and conference space operations. Work closely with other staff to ensure that facilities are prepared for events in a timely manner and run smoothly and at highest professional standards.
- Manage equipment inventory, perform small/medium scale installation of upgrade and replacement equipment and related infrastructure; ensure the operability of required technologies and related equipment.
Numark Industries (Alesis / Numark / Akai / IonAudio) - Project Manager (March 2006 - June 2009)
Numark Industries is multi-brand, musical instrument, DJ and studio electronics company specializing in audio hardware design and engineering.
Project Management
- Evaluate and research new product ideas; analyze market potential and positioning.
- Present new product ideas to executive management using video and audio demonstrations.
- Generate new product specifications and develop conceptual design with Industrial Design and Engineering; revise product scope, design and features as appropriate to meet changing needs and requirements.
- Identify resources needed; work with project team and assign individual responsibilities.
- Work with overseas vendors to develop bill of materials, cost estimates and lead times.
- Manage day-to-day operational aspects of multiple projects; generate and maintain project schedules and communicate with executive-level Management, Marketing, Sales, Industrial Design and Engineering departments.
- Work with QA team to create quality assurance procedures for product testing.
- Review deliverables prepared by team before product production.
Technical Documentation
- Work with Engineering team during product development phase to understand and communicate product operation effectively.
- Generate and maintain product documentation, including user manuals, troubleshooting guides and product tutorials.
- Draft product copy for marketing deliverables.
Product Testing
- Test hardware and software products during pre-production phase to identify bugs and evaluate reliability.
- Analyze and communicate findings to Engineering team for refinement and resolution.
- Recommend solutions for optimizing product features and end user experience.
TECHNICAL PROFICIENCY :.
Software
- Audio Analysis, Editing and Processing - Adobe Audition, Wavelab, Peak
- Music Production Workstations - Ableton Live, Reason, Pro Tools, FL Studio, Cubase
- VST plug-ins, instruments, and mastering effects
- Open-source programming environments for audio/video - MAX/MSP, Pure Data
- Video editing - Sony Vegas, Adobe Premiere and After Effects
- Image processing - Adobe Photoshop, Adobe Illustrator
- Office suite - Word, Excel, PowerPoint, Outlook
- MAC and PC computer platforms
Hardware
- Multi-channel computer audio interfaces
- Analog and digital mixing consoles
- MIDI/HUI control surfaces and interfaces
- Multi-channel speaker arrays
- A/D converters
RELATED EXPERIENCE :.
- Electronic music artist with emphasis on synthesized sound, sampling, audio manipulation and transformation. Live performance artist collaborating with other audio/visual artists fusing electronic music, live sound and visual media (link).
- Music composer, foley sound designer for Hotel, a short film shot in 4K to be exhibited at Tate Modern in London.
- Drum'n'bass, breakbeat, hip-hop and glitch DJ mixing and scratching experience with analog and digital solutions.
- Surround sound composer for Soundscapes demonstration at iGrid2005 and AES2006 conferences, involving real-time streaming of high-definition, uncompressed audio and video from remote locations over optical networks.
- Audio engineer for surround sound demonstrations and live concerts for CalIT2 dedication events in 2005. Duties included sound reinforcement, audio equipment, computer system and projection set-up.
- Surround sound composer for American Desert installation by Louis Hock at Cal State University of Long Beach in 2006.
AWARDS :.
- Hollywood Post Alliance's Michael J. Brinkman Award for outstanding work in postproduction - September 2005
- UCSD Creative Work in Computer Music Award - May 2005